Combat Mastery Monk Base List
This list allows a monk to learn various styles of combat and then later cast spells for use with or against those styles. This list could optionally be available to fighter type spell users. In this case simply switch the spell levels for those spells that have to do with Martial Arts or Weapons. EX: Learn MA Style becomes 4th level and Learn Weapon Style becomes 2nd. Spells which only work with Martial Arts Style just switch to Weapon Style.
1-Martial Arts Lore* The caster gets a +25 to his Martial Arts Style Lore skill OR it will allow the caster to use his bonus on secret styles. 2-Learn Martial Arts Style This skill allows the caster to learn a Martial Arts style for use with later spells on this list. The target must be within 100 After this spell is cast the caster must be observing the target is combat for 3 rounds. Observing takes 10& activity. Caster may memorize 1 style/5 levels, round up. So a 6th level caster can memorize 2 styles.(GM Note: optionally raise or lower this limit as you see fit) 3-Anticipation* Caster gets +2 initiative for the duration of combat against a memorized style (Weapon or Martial Arts). 4-Learn Weapon Style This spell is the same as Learn Martial Arts Style, except that is applies to a Weapon Style. 5-Feint* Caster gets a bonus of +30 to his Feint skill to his next attack in the current or following round of combat. 6-Disarm* As Feint except applies to Disarm Skill. 7-All-Around Attack* Casters next attack may be against a foe who has a positional modifier for the duration of the spell. The OB is penalized by the positional bonus of the opponent. |
8-Use Martial Arts Style I For the duration of the spell, the caster may use a memorized Martial Arts Style. He only gets the equivalent of 1 Rank in the Style (+5) but he gets all other category and special bonuses, and all of the benefits of that style. 9-All-Around Defense* The current round the caster can negate one positional bonus that a foes has. 10- Additional Strikes* Cast may make 1 additional attack each round for the duration of the spell. The damage threshold may be no higher than Degree 2. Rules per Additional Strike Special Option in Martial Arts Companion. 11-Use Weapon Style I As Use Martial Arts Style except applies to one of casters memorized weapon styles. 12 Counter Style I Caster gets +20 to his MA Style when fighting a memorized style. 13- Use Martial Arts Style II- As Martial Arts Style I except the rank bonus is equal to ½ of his best Martial Arts Style. If memorized Style is an advanced style than caster must use ½ of his best advanced style. 14- Learn Vital Points* Caster may use his Vital Points Lore skill against unknown creature types. Additionally, the casting of this spell counts toward the 25% action required to use the skill. 15- All-Around Defense II* As All-Around Defense I except that caster may negate two opponents bonuses or one opponent for two rounds. 16- Use Weapon Style II As Martial Arts Style II except with a memorized weapon style. 17- The Praying Mantis* As All-Around Attack except affects all casters attacks for the round (can attack multiple foes to rear/flank) and there is no penalty. 18- Counter Style II When fighting someone using one of the casters memorized styles, the caster gets a +20 to his MA and Weapon Styles and suffers only a 10 to snap action, and gets a +10 to all combat related spells and skills during the combat. 19- Deadly Strike* - Caster may modify his next critical roll with a weapon kata or melee weapon style by +/-2. 20-Kata Mastery* For the duration of this spell, penalty for using a weapon kata is negated. 25-Counter Style III This spell allows the caster to use his style to the best potential against a memorized style. It utilizes the deadliest of techniques and exploits the weaknesses of the foes style to the best possible advantage. The Caster gets +20 to all Styles, combat related spells and skills, including Adrenal Defense. He suffers only a 10 to snap actions, and the foe has his DB due to Adrenal Defense halved. 30-Martial Arts Master As Praying Mantis and Additional Strike, except lasts for 1 rnd/2 levels of caster. 50-Combat Mastery As either Use Martial Arts Style or Use Weapon Style except that rank bonus is equal to his rank bonus in his best Martial Arts or Weapon Style (depending on what type of style it is being used).
List designed by Matthew Hanson vroomfogle@worldnet.att.net |